Archer and Hunter Build Guide
The Archer and Hunter represent the pinnacle of sustained single-target DPS in Ragnarok The New World. Through the ADL (Auto-Double-Launch) build, the Hunter delivers continuous damage output that no other class can match over extended encounters. The Falcon companion adds automatic supplemental damage and detection utility, creating a class that excels in MVP hunting, boss encounters, and sustained farming. This build guide covers the optimal ADL configuration, alternative Trapper and Falconer builds, and equipment strategies that maximize the Hunter's DPS potential.
The Hunter's strength lies in consistency. While burst classes like the Assassin deliver damage in explosive windows, the Hunter maintains a constant stream of damage through auto-attacks enhanced by Double Strafe, the Falcon's automatic strikes, and elemental arrow bonuses. This sustained output makes the Hunter the primary damage dealer in MVP hunting parties, where encounters last long enough for consistency to outperform burst.
Stat Distribution
ADL Hunter Build
The ADL build is the most popular and effective Hunter configuration, maximizing sustained DPS through attack speed and critical damage.
| Stat | Value | Purpose |
|---|---|---|
| STR | 1 | No benefit for ranged damage |
| AGI | 80-100 | ASPD for maximum auto-attack frequency |
| VIT | 20-40 | Minimal survivability |
| INT | 1-10 | Optional, for Falcon damage and SP |
| DEX | 90+ | Primary damage stat for ranged attacks |
| LUK | 40-60 | Critical rate for auto-crits |
DEX is the primary damage stat because it directly scales ranged attack damage and accuracy. AGI provides the attack speed that makes the ADL build effective, as more attacks per second translates directly to more damage. LUK supplements the build with critical rate, as critical hits deal 40% bonus damage in Ragnarok The New World. The combination of high DEX, high AGI, and moderate LUK creates a Hunter that attacks rapidly, hits hard, and crits frequently.
Trapper Hunter Build
The Trapper build sacrifices sustained auto-attack damage for AoE damage through trap skills. This build is situational but effective in specific farming locations with predictable mob pathing.
| Stat | Value | Purpose |
|---|---|---|
| STR | 1 | No benefit |
| AGI | 40-60 | Moderate ASPD for trap placement |
| VIT | 30-40 | Survivability during trap setup |
| INT | 30-50 | SP for trap skills and Falcon |
| DEX | 70-80 | Accuracy and moderate damage |
| LUK | 1 | Minimal investment |
Falconer Build
The Falconer build emphasizes INT and LUK to maximize Falcon damage and trigger rate. The Falcon's auto-attacks deal damage independently of your weapon, creating a low-maintenance farming pattern.
| Stat | Value | Purpose |
|---|---|---|
| STR | 1 | No benefit |
| AGI | 60-70 | ASPD for trigger rate |
| VIT | 20-30 | Minimal survivability |
| INT | 40-60 | Falcon damage scaling |
| DEX | 70-80 | Accuracy |
| LUK | 30-50 | Falcon trigger rate |
Skill Build
Archer Skills (Pre-Advancement)
| Skill | Points | Priority | Notes |
|---|---|---|---|
| Double Strafe | 10 | Critical | Primary active damage skill |
| Owl's Eye | 10 | Critical | DEX bonus, always active |
| Vulture's Eye | 10 | Critical | Range and hit bonus for bows |
| Improve Concentration | 10 | High | AGI and DEX buff, use always |
| Arrow Crafting | 1 | Low | Emergency arrow creation |
| Arrow Shower | 5 | Medium | Early AoE, situational |
Double Strafe is the Archer's primary active skill, delivering two rapid hits with reduced cast time. At level 10, Double Strafe becomes the core of the ADL rotation, complementing auto-attacks with additional hits. Owl's Eye and Vulture's Eye provide passive DEX and range bonuses that are always active, making them high-priority allocations.
Hunter Skills (Post-Advancement)
| Skill | Points | Priority | Notes |
|---|---|---|---|
| Blitz Beat | 5 | High | Falcon attack command |
| Beast Bane | 10 | Medium | Bonus damage against beast types |
| Detect | 1-3 | Medium | Reveals hidden enemies |
| Claymore Trap | 5 | Low (Trapper: High) | AoE trap damage |
| Land Mine | 5 | Low (Trapper: High) | Single-target trap |
| Sandman | 3-5 | Low-Medium | Sleep trap for crowd control |
Blitz Beat commands the Falcon to perform an automatic attack sequence, adding burst damage on top of your sustained auto-attack output. The skill costs SP but delivers reliable supplemental damage that enhances both farming and MVP encounters.
Falcon Mechanics
How the Falcon Works
The Hunter's Falcon companion attacks automatically based on your LUK and INT stats. Each auto-attack has a chance to trigger a Falcon strike, dealing independent damage that scales with INT. The Falcon also provides detection utility through the Detect skill, revealing hidden enemies including stealthed Assassins in PvP.
The Falcon's attack frequency depends on your LUK and attack speed. Higher LUK increases the probability of Falcon strikes per attack, while higher ASPD means more attacks per second and thus more opportunities for Falcon triggers. This synergy makes the LUK-AGI combination in the ADL build particularly effective for maximizing Falcon damage output.
Falcon Damage Optimization
To maximize Falcon damage, invest in INT and LUK alongside your primary DEX and AGI allocation. The Falcon's damage formula scales primarily with INT, while trigger rate scales with LUK. A Hunter with 50 INT and 50 LUK will see significantly more Falcon damage than one with 10 INT and 10 LUK, even if the latter has higher raw DEX.
Equipment Priority
Weapon and Ammunition
The Hunter's weapon is a bow, which benefits from DEX scaling and elemental arrow bonuses. Unlike other classes that rely solely on weapon damage, the Hunter also benefits from arrow type selection, which adds elemental damage to each attack. Carry multiple arrow types to match element weaknesses of different targets.
ASPD Equipment
Attack speed is critical for the ADL build, as damage output directly correlates with attacks per second. ASPD gloves, ASPD food stacking, and AGI-boosting equipment all contribute to reaching the 193 ASPD cap that maximizes your damage output. The safe refining guide provides cost-efficient refinement paths for your bow.
Card Selection
Weapon cards for the Hunter should prioritize ranged damage percentage bonuses and size-type damage cards. The race-type and element-type cards provide additional damage against specific mob categories, making them valuable for targeted farming or MVP encounters where the target type is known in advance.
FAQ
Is the ADL build better than Trapper for farming?
For most farming scenarios, the ADL build is more consistent and requires less setup than the Trapper build. The Trapper build can match or exceed ADL efficiency in specific locations with predictable mob pathing, but the ADL build performs well everywhere without requiring terrain knowledge. For general play, the ADL build is recommended.
How do I sustain SP as an ADL Hunter?
The ADL build has relatively low SP consumption since auto-attacks are free. Only Double Strafe and Blitz Beat consume SP, and these are used situationally rather than continuously. Carry basic SP recovery items and use SP regeneration accessories for extended sessions. The SP demand is significantly lower than a Wizard's, making the Hunter more self-sufficient.
What arrows should I carry?
Carry at least three arrow types: Silver Arrows for undead and demon types, Fire Arrows for plant and insect types, and standard Arrows for general use. Additional element-specific arrows enhance damage against specific MVPs. The MVP weakness chart helps you select optimal arrow types for each encounter.
Can the Hunter solo dungeon content?
The Hunter can solo most dungeon content given sufficient gear, but encounters with heavy mob pressure or strong boss mechanics are challenging without a party. The Hunter's fragility means that mistakes in positioning lead to quick deaths. For the Time Corridor, a party composition is strongly recommended.
How does the Hunter compare to the Gunslinger for MVP DPS?
The Hunter delivers higher sustained DPS over long encounters, while the Gunslinger provides more adaptable burst damage through weapon swapping. For extended MVP fights, the Hunter typically out-damages the Gunslinger. For encounters with varying range requirements, the Gunslinger's flexibility provides more consistent damage across all phases. See the PvE tier list for detailed comparisons.